The Jovian Concord: Hotfix 25.0.7
Fixed clipping cloth physics with Oberon Feyarch’s skirt.
The Jovian Concord: Update 25
Fixed Oberon, Khora, and Harrow getting stuck on certain kinds of geometry if they try to cast their Abilities mid-air and come down because of it.
Plains of Eidolon Remaster: Update 24.7.0 + 188.8.131.52
Fixed the Oberon Wendigo Skin having incorrect textures when ‘Toggle Prime Parts’ is enabled.
Plains of Eidolon Remaster: Hotfix 24.6.2 + 184.108.40.206
Fixed a script error when casting Oberon’s Reckoning.
Plains of Eidolon Remaster: Update 24.6.0
Oberon Hallowed Ground
Fixed Oberon’s Hallowed Ground timer not being removed when you deactivate the ability with the Hallowed Eruption Augment.
Buried Debts: Update 24.4.0
Improved performance for Oberon’s Hallowed Eruption Augment.
Fortuna: Hotfix 24.2.9 + 220.127.116.11
Fixed Oberon's Hallowed Ground one shotting enemies whose Shields have been removed via the Shield Disruption Aura in the Index.
Chimera: Update 23.10
Fixed issues with armor and Emblems not playing nice with the Oberon Blade of the Lotus Skin.
The Sacrifice: Hotfix 23.1.1
Removed the Oberon Blade of the Lotus Shoulder Armor being equippable even without purchasing the Skin.
The Sacrifice: Update 23.1.0: TennoGen Round 13
Oberon Blade of the Lotus Skin by BeastBuster
Beasts of the Sanctuary: Update 22.20.0
Fixed Oberon’s Phoenix Renewal Augment turning you immortal in Onslaught.
Shrine of the Eidolon: Hotfix 22.13.3
Fixed Nidus’ Undying passive not working if an Oberon casts Renewal on him.
Plains of Eidolon: Hotfix 22.11.1
Fixed Oberon Prime’s Armor being rotated incorrectly when equipping the Feyarch Skin.
Plains of Eidolon: Hotfix 22.10.2
Fixed multiple castings of Hallowed Ground causing them to share the same duration.
Plains of Eidolon: Hotfix 22.8.3
Fixed Oberon’s Hallowed Ground FX to flicker at certain angles.
Plains of Eidolon: Hotfix 22.8.2
Fixed a script error when casting Oberon’s Reckoning.
Plains of Eidolon: Hotfix 22.0.3
Fixed Oberon’s Hallowed Ground affected area not matching the visuals.
Warframe Update 22: Plains of Eidolon
Fixed issues with Oberon Prime's Hallowed Ground fern FX not appearing correct if cast on small places.
Chains of Harrow: Update 21.3.0
Oberon’s Hallowed Ground Grass and Prime ferns will now match your Accent color, and the ferns will get your Energy color in the middle of them for 2-tone fashionframe.
Chains of Harrow: Update 21.2.0 + 18.104.22.168
Fixed Oberon being able to linger in an infinite bleedout state and be able to revive Sentinels.
Chains of Harrow: Hotfix 21.1.1
Improved Channeling FX on Nova Prime and Oberon Prime.
Chains of Harrow: Hotfix 21.0.9
Fixed Oberon’s Reckoning not lifting enemies in Conclave.
Fixed Oberon’s Reckoning not being terminated if Oberon was killed during the cast in Conclave.
Chains of Harrow: Hotfix 21.0.7
Fixed a script error when casting Oberon’s Renewal.
Chains of Harrow: Hotfix 21.0.4
Fixed a script error when casting Oberon’s Hallowed Ground.
Update 21: Chains of Harrow
Oberon and Oberon Prime have received new visual FX for Hallowed Ground!
Fixed Oberon’s Hallowed Ground VFX remaining indefinitely after a Host migration.
Fixed ghostly Rampart remaining on Oberon if entering or exiting a Rampart with Renewal active.
Fixed Oberon’s Feyarch Skin’s skirt getting stuck in his legs.
Fixed the Yamako and Vanquished Banner syandanas clipping into Oberon Prime’s cloth pieces.
Fixed Oberon’s Renewal causing Mirage’s Hall of Mirrors clones to not be fully see-through.
Oberon Prime: Hotfix 20.7.4 + 22.214.171.124
Oberon Prime: Hotfix 20.7.4prime Vault Unsealed Until August 1!
Oberon Prime: Hotfix 20.7.3
Oberon Prime: Hotfix 20.7.3changes:
Oberon’s Renewal no longer affects Mirage’s Hall of Mirror clones since it does nothing but consume Energy.
Oberon Prime: Hotfix 20.7.2
Oberon Prime: Hotfix 20.7.2changes:
Oberon Prime: Hotfix 20.7.1
Oberon Prime: Hotfix 20.7.1changes:
Oberon Prime: Update 20.7.0
Oberon Prime: Update 20.7.0new Augmentsexcalibur (Exalted Blade)Mag (Magnetize)Chroma (Effigy)Volt (Electric Shield)Find These New Augments As Syndicate Offerings Today!Changes:
Fixed Oberon’s Smite projectile circling above Defense pods when cast near it.
Fixed Oberon's Smite Infusion Augment allowing you to Smite the Defense pod.
Fixed the Oberon Prime shoulder armor remaining by default when equipping the Feyarch Skin.
Fixed Oberon’s shoulder armor appearing black.
Oberon Prime: Hotfix 20.6.4
Oberon Prime: Hotfix 20.6.4additions:
Oberon’s Immortal skin has received the PBR treatment! This fixes issues with the Immortal Skin texture introduced this week as well as Oberon Prime’s shoulders appearing very plain without his Prime Armor attachments.
Fixed viewing the Star Chart with custom shoulder Armor attached on Oberon Prime resulting in the shoulder Armor appearing rotated 90 degrees.
Oberon Prime: Hotfix 20.6.3
Oberon Prime: Hotfix 20.6.3:
Oberon Prime: Hotfix 20.6.2
Oberon Prime: Hotfix 20.6.2protect The Balance With Oberon Prime Access, Available Now!:
Fixed Oberon's Reckoning causing enemies to float in the air indefinitely.
Fixed Oberon’s Hallowed Ground FX being offset if cast while moving.
Octavia’s Anthem: Hotfix 20.6.1
Obaeron, Broberon, Goat Lord...these are just a few of the names bestowed upon our faithful Oberon. With the dedicated amount of continued feedback and passionate discussions about Oberon’s changes, the time has come to release another round of changes! Oberon Prime is right around the corner so the spotlight will be on him like never before. The changes below were brought forth from Dev discussions and by you, our devoted Tenno. Our goal has always been to give synergy to Oberon’s abilities, while still giving him a way to fill multiple roles in battle. We hope these further changes do just that.
Tweaked Hallowed Ground FX to reduce performance issues.
Range Mods now apply 75% to Range (distance from Oberon) and 75% to Arc Angle of Hallowed Ground (before was 25% to Range and 75% to Arc before).
Oberon’s Renewal now heals friendly summoned units (IE Nekros’ Shadows of the Dead) at 1/3 the rate but consumes 1/3 the Energy drain for doing so. The change to have Renewal not affect friendly summons was met with varying opinions, and is now further tweaked to meet a happy middle ground.
Oberon’s Renewal Armor buff will be applied to allies anytime they step on Hallowed Ground while Renewal is active on them as opposed to them having to be on Hallowed Ground when Renewal hits them.
Renewal no longer affects Nidus’ Maggots as to not prevent them from exploding (their intended behavior).
Oberon’s Reckoning Armor debuff is now based on the target's base Armor instead of current Armor (meaning no more diminishing returns).
Octavia’s Anthem: Update 20.6.0 + 126.96.36.199
Fixed some animation pops when casting Oberon’s Reckoning.
Octavia’s Anthem: Update 20.5.0
Improved Oberon’s Hallowed Ground ability to go up slopers.
Octavia’s Anthem: Hotfix 20.4.4
Fixed Oberon’s Hallowed Ground FX not disappearing after a Host migration.
Octavia’s Anthem: Hotfix 20.4.2
Fixed overlapping localized text in Oberon’s abilities screen.
Octavia’s Anthem: Update 20.4.0
Increased Oberon's base energy from 100 to 150.
Improved the visibility of Oberon’s Hallowed Ground FX.
Fixed Oberon’s Renewal Energy per target Arsenal stat display not being affected by Efficiency Mods.
Fixed Smite projectiles not targeting ragdolled enemies.
Fixed Renewal FX not lasting as long as the ability is active.
Fixed Health Regeneration not working after triggering the Phoenix Renewal Augment.
Fixed unequipping Oberon not returning Kavat/Kubrow Health to its original value until you enter a mission.
Fixed performance issues from Hallowed Ground.
Fixed some issues with trying to add or remove a Renewal buff from multiple teammates over time rather than all at once.
Fixed Renewal not being applied to allies in bleed out as it did previously.
Fixed Oberon’s Passive not functioning in Conclave.
Octavia’s Anthem: Hotfix 20.3.1
Decreased Oberon’s Renewal stats to balance the removal of Heal Time in Conclave.
As a part of this revisit, Smite has remained largely the same in execution but different in stats. After a review yesterday's deployment, we are further tweaking stats to have better initial impact and scaling.
Increased Smite's projectile damage from 20% of the target's max Health + Shield to 35%.
Added base damage to Smite and its projectiles. With the damage of Smite scaled into its projectiles, this will give Smite more punch when facing lower level enemies.
Oberon’s ability to keep himself and his teammates alive is a large part of his overall role. Feedback brought forth further tweaks with the intention to solidify this role.
Removed Heal Time from Renewal. Renewal now functions more conventionally as a toggle which drains 2 Energy per second while active + 3 Energy per second per target actively being healed. *Please note that Trinity's Energy Vampire will not give Oberon Energy while Renewal is active.
Added the "is active" ability icon animation to Renewal.
Fixed Renewal bleedout buff being removed when entering bleedout.
Fixed Hallowed Ground being impossible to see with low particle quality setting. *Please note we are still working on Hallowed Ground FX improvements overall.
Fixed a script error with Hallowed Eruption Augment upon deactivating while another Oberon has Hallowed Ground active, resulting in the FX to remain forever.
Fixed Hallowed Ground & Hallowed Eruption Augment not hurting ragdolled enemies.
Octavia’s Anthem: Update 20.3.0
Hallowed Ground is now more of an 'arc' shape (Range Mods create a wider/longer arc).
Whenever Oberon casts Renewal on an ally standing on Hallowed Ground, it activates Iron Renewal, granting an Armor boost for the entire heal process, once healing is complete the Armor Boost is on a timer.
Renewal doesn’t stop healing when the target ally is at full Health. It will continue to heal as long as it is active.
Enemies with a Radiation Status Chance will now take bonus damage from Reckoning.
Enemies standing on Hallowed Ground will receive Armor debuffs (affected by Strength).
Tweaked Oberon’s abilities to reflect his changes in Conclave.
Octavia’s Anthem: Hotfix 20.2.3
Solving Vex Armor actually takes as back to Chroma's beginning. On original power creation, we used some less-than-ideal calculation methods to create Scorn and Fury's effects. If you are an avid Chroma user, you probably know the power maximizing this ability brings. At some point in Chroma's future we will need to revisit and use ideal methods for his Abilities; we will inform you well in advance when Chroma is under review. As you may or may not know, Oberon is currently under review at this time!
Octavia's Anthem: Update 20
Adjusted Oberon’s Hallowed Ground to have a more visually obvious edge that can be seen in bright environments.
Oberon's passive has been updated to give him immunity to Impair in Conclave.
Oberon's Reckoning damage increased in Conclave.
Oberon’s Beastmaster Passive no longer works on hostile Kavats in the Sands of Inaros quest. Sadly these Kavats must hate you and they must die.
Banshee Prime: Hotfix 19.11.5 + 19.11.6
Improved the performance of Oberon’s Reckoning ability.
The Glast Gambit: Update 19.9.0
Fixed Phoenix Renewal (Regeneration Augment Mod) Impact message showing loc tag.
Fixed Oberon’s Agile akimbo stance using the wrong animation.
The War Within: Update 19.4.2 + 188.8.131.52
Changed textures on the Sari Syandana to match those on the skirt of Oberon’s Feyarch Deluxe Skin.
The War Within: Hotfix 19.3.2 + 184.108.40.206
Fixed exploit with Phoenix Renewal Augment.
The War Within: Update 19.2.0
Update 19: The War Within
Fixed an issue with Oberon’s Smite energy color not appearing properly when casted by Clients in a squad.
Fixed Oberon’s Feyarch feet colors appearing as a mix of the Primary and Tertiary colors.
Recurring Nightmares: Hotfix #2
Fixed Oberon’s Hallowed Ground causing a script error in Dedicated Servers.
The Index Preview: Hotfix #4
Fixed receiving duplicate items in the End of Mission screen when picking up Blueprint drops (Oberon, Ash, etc.).
The Silver Grove: Update 1
Fixed Oberon’s Reckoning ability stats to show health-orb drop chance as a proper percentage rather than a fractional probability.
The Silver Grove
Fixed Oberon’s Renewal projectile not applying the Client’s energy color.
Update: Specters of the Rail
Oberon’s Reckoning has a chance to make enemies drop health orbs which, when grabbed by you, heal your companions which revive them.
Fixed an issue with Mag’s Magnetize field absorbing Oberon’s Renewal healing orbs, preventing the healing effect from reaching teammates.
Fixed Oberon's Phoenix Renewal Augment causing Wukong's Defy to stop working if active at the time of the effect.
Update 18.13.0: TennoGen, Passives, & Reworks
• Fixed Energy color not applying for Clients on Oberon’s Smite projectiles.
Update 18.11.0 & 18.11.1
• Increased the speed of Oberon’s Renewal projectiles over-time to almost double. Before it moved at a speed of 15 meters per second. It now has a top speed of 30m/s and an acceleration of 5m/s/s.
• Trimmed Renewal's animation to be slightly faster.
Hotfix 18.10.4 Operation Rathuum.
Fixed energy color not being displayed on Oberon.
• Fixed Oberon’s leg clipping through his Feyarch Skin skirt.
• Fixed Oberon’s Smite displaying as default blue for Clients.
• Fixed default shoulder attachments restoring on Oberon’s Feyarch Skin when exiting the Arsenal.
• Fixed a script error when casting Oberon’s Reckoning in Conclave.
• Increased the recovery speed of targets hit by Oberon’s Reckoning in Conclave.
• Slowed the casting speed of Oberon’s Reckoning animation in Conclave. The Lift attack of Oberon’s Reckoning now occurs just after he raises his hand in Conclave.
• Added a ‘None’ option to Oberon’s shoulder attachment menu.
• Toned down the bright visual FX on Oberon’s Hallowed Ground.
Update 18.5: Sands of Inaros
Increased the range and lowered damage of Oberon’s Reckoning in Conclave.
Oberon’s Smite will no longer ragdoll boss-type enemies.
Oberon’s Reckoning will no longer put lift boss-type enemies.
Increased range of the following Abilities to compensate for their new soft targeting mechanics and ability to miss: Smite, Banish, Mind Control, Spores, Soul Punch, and Well of Life.
Fixed Oberon's Renewal Ability not properly causing Bleedout rate reduction on players.
Update 17.5: The Jordas Precept. + Hotfix 17.5.1
Damage reduced on Oberon’s Smite projectiles in PvP.
Fixed the Hallowed Reckoning Augment Mod activating on all hits instead of kills as per:
New Noggles are now available in the Market! Add Oberon, Valkyr and Zephyr to your collection today!
Decreased the recovery time of targets hit by Oberon’s Reckoning in PvP.
Update 17.1.0 - 17.1.4
• Fixed Oberon’s Smite allowing players to cast other Abilities while moving.
• Fixed Oberon and Rhino always having a Cernos equipped as per: https://forums.warframe.com/index.php?/topic/461224-cernos-bow-wont-leave-my-oberons-left-hand/
Update 17: Echoes Of The Sentient
Oberon Smite damage and range has been decreased in PvP.
Oberon's Hallowed Ground damage reduced in PvP.
Ash's Parts have been moved off Tyl Regor to Manics (they now drop like Oberon parts)
Fixed Oberon being able to cast other Abilities while moving if he casts Smite, followed immediately by a second Ability.
Fixed Oberon’s agile animation being incorrectly labeled in the Arsenal.
Oberon: Hallowed Reckoning: Enemies killed by Reckoning create small areas of Hallowed Ground for 10 seconds. Enemies standing in the Hallowed Ground take 150 damage per second, while allies gain 250 armor.
Fixed two copies of Oberon’s Reckoning FX showing on cast.
Oberon's Smite damage has been decreased in PvP.
Fixed Oberon and Banshee’s Immortal Skin not properly applying to their shoulder pads.
Reduced the number of projectiles and damage of Oberon’s Smite in the Conclaves.
Update 16.5: Tubemen Of Regor
Oberon is now available for use in Conclave.
Hotfix 16.4.3 + Credit Reimbursement #2
Fixed Oberon’s Reckoning not lifting enemies when cast.
Loot waypoints can now be set for Syndicate Medallions, Oberon Blueprints and Stalker weapon Blueprints. These waypoint markers will be much clearer in what you’re alerting your squadmates of.
Oberon’s Hallowed Ground will no longer create a second AoE effect on a second cast when the Hallowed Eruption Mod is equipped.
Oberon’s Smite Infusion
Fixed an issue caused by Oberon dying and respawning mid-duration of Hallowed Ground.
Fixed players not being able to parry when standing on Hallowed Ground as per: https://forums.warframe.com/index.php?/topic/339260-standing-on-hallowed-ground-breaks-parrying-incoming-damage-with-melee/
Fixed typo on Oberon’s Smite Infusion Mod.
Players affected by the Fireball/Freeze/Venom/Smite Augments will now see a visual effect.
Fixed an issue with some of Smite's visual effects not properly being culled after a certain amount of time.
Fixed Smite's targeting on shorter enemies (drones, etc).
Fixed Oberon’s Hallowed Ground removing proc immunity when exiting one strip, but still on another (overlapping strips) as seen here: https://forums.warframe.com/index.php?/topic/318871-hallowed-ground-bug/
Fixed script error with Smite in PvP.
Update 14.8.0: Nyx Prime
Fixed issue with Oberon’s Smite not being able to target Orokin Shield Drone.
Oberon’s Renewal now has a timer that displayed the current number of targets being healed.
Oberon’s Hallowed Ground now has an ability timer.
Oberon's Hallowed Ground ability placement has been shifted backward slightly so as to allow for the casting Oberon to receive the full buff and removal/immunity effects.
Oberon's Renewal now directly affects Sentinels & Kubrows.
Fixed an issue with Oberon's Renewal not being properly castable with exactly 25 energy left.
Fixed an issue with the visual effect from Oberon’s Renewal not disappearing correctly when a client casts the ability with exactly 25 energy left.
Fixed an issue with Smite projectiles sometimes colliding with each other.
Hotfix 220.127.116.11 + 18.104.22.168
• Fixed Oberon’s Renewal blocking other abilities/melee when active.
Update 14.5: Operation Cryotic Front!
• Oberon’s base Armor increased to 150.
Update 14: The Mad Cephalon
Fixed an issue with Oberon Specters casting Renewal continuously when out of Combat.
Improved the positioning of the Imperator Syandana to fit better on Oberon's back.
Reduced the drop rate on Oberon pieces from Leader type enemies.
Update 13: Dark Sectors
Oberon pieces have been moved off Vay Hek to make room for Hydroid, and now have a chance to drop from Grineer Leader enemy types.
Fixed an issue with Oberon's Immortal Skin not properly applying the skin to all frame components.
Zephyr and Oberon abilities added to Codex/Enemy drops.
· Grineer Shipyards tile set revealed with new “Hijack” game mode & Tethra’s Doom event!· New Prime items in the Void! Rhino Prime Ankyros Prime Boltor Prime AkBronco Prime· 2x new Alternate helmets (Valkyr, Oberon)· New Corpus Crewmen voices are here! They now have their own language and a whole new style as voted by the Design Council!
Update 12.3.0: The Grustrag Three
4x Immortal Skins: Nekros, Valkyr, Oberon, and Ember!
Update 12: Zephyr Rises
Oberon's Regeneration projectile speed increase.
Fixed some unnatural physics issues with Oberon's surcoat.
Fixed Oberon’s Reckoning, the power was not working on enemies that were already under the influence of a reaction animation.
Fixed Oberon's Smite being useless in Conclaves.
Update 11.5.0: The Cicero Crisis.
New Warframe: OBERON – the Paladin Warframe! Equally adept at healing friends or striking down the enemy. Oberon embodies the balance Tenno are sworn to uphold. Find him today by fighting Vay Hek!