Wukong Deluxe: Update 25.5.0 + 220.127.116.11
Fixed misaligned Vetala Ankle Plate when equipped on Limbo Prime.
Wukong Prime: Hotfix 25.3.2 + 18.104.22.168
Fixed Growing Power buff not removing itself properly when casting Limbo’s Cataclysm, resulting in an indefinite stacking of Strength.
The Jovian Concord: Hotfix 25.1.1
Banishing an Eximus enemy will remove its Aura from enemies out of the Rift, eg: if you Banish a Venomous Eximus and stay out of the Rift it won't be able to hit you with its Toxin Aura, or if you Banish an Ancient Healer it won't be able to protect its allies left behind.
The Jovian Concord: Update 25.1.0
Fixed one of theGas City doors with security scanners detecting players even if they were in Limbo’s Rift.
Plains of Eidolon Remaster: Hotfix 24.7.3
Tweaks to bring Limbo’s Rift FX to a happy medium between different levels of environment exposure.
Plains of Eidolon Remaster: Hotfix 24.7.2
Fixes towards visibility issues when in Limbo’s Rift.
Plains of Eidolon Remaster: Update 24.7.0 + 22.214.171.124
Limbo's Banish ability timer will now immediately expire if all Banished enemies are killed before the timer counts down (for real this time).
Plains of Eidolon Remaster: Update 24.6.0
Fixed Limbo being incorrectly affected by certain Exploiter Orb attacks while in the Rift.
Fixed Limbo’s Cataclysmic Continuum Augment Mod not updating the ability timer.
Buried Debts: Hotfix 24.5.7
Fixed Coolant Raknoids damaging Limbo through the Rift.
Fixed a script error when casting Limbo’s Banish ability in Frame Fighter.
Buried Debts: Update 24.4.0
Limbo Limina Collection can be acquired in the Market.
Renamed Limbo’s Haven Augment Mod to Rift Haven.
Changed Limbo’s Stasis to no longer affect temporarily friendly enemies (Nyx’s Mind Control, Revenant’s Enthrall).
Fixed cases of Rift Surge not always banishing enemies as they exit Limbo’s Rift.
Fortuna: Hotfix 24.2.11
Fixed a sound glitch when being hit by Corrupted Vor's beam attack while in Limbo's Rift.
Fortuna: Mesa Prime - Hotfix 24.2.3
Fixed certain Profit-Taker abilities and leg Electricity damaging Limbo when in the Rift.
Fortuna: The Profit-Taker - Update 24.2
Fixed Arctic Eximus’ globe becoming unbreakable if affected by both Limbo’s Stasis and Cataclysm until Stasis is removed/expires.
Fixed inability to rotate a Companion on the Stasis screen.
Fortuna: Update 24.1.0 - TennoGen Round 14
Chroma Morkai Skin by lukinu_uEquinox Divisa Skin by HitsuSan Equinox Megaera Skin by Vulbjorn, the graphical walrusGara Zamariu Skin by led2012 and daemonstarLimbo Graxx Skin by FavenNyx Ascophillia Skin by ErneixTitania Lympharis Skin by lukinu_uZephyr Graxx Skin by Faven
Chimera: Update 23.10
Shortened default Stasis Recovery time from 3 hours to 30 minutes.
Changed cost of Stasis Rush cost from 10 Platinum to 10,000 Credits.
Tenno with the Nutrio Incubator Segment installed now have instant recovery from Stasis at no cost!
Fixed Limbo’s silhouette missing his hat when viewed through terrain or other obstructions.
Mask of the Revenant: Chroma Prime 23.9.0 + 126.96.36.199
Chroma Prime, Gram Prime, and Rubico Prime Relics have replaced all exclusive locations of Limbo Prime, Destreza Prime, and Pyrana Prime Relics:
*Limbo Prime, Destreza Prime, and Pyrana Prime Relics are also still out in the wild, just not in exclusive spots like Bounties or Onslaught.
The Sacrifice: Hotfix 23.0.3 - Limbo Prime
Limbo Prime, Destreza Prime, and Pyrana Prime Relics have replaced all locations of Zephyr Prime, Tiberon Prime, and Kronen Prime Relics:
Check out Limbo Prime Access here: https://www.warframe.com/prime-access
The Sacrifice: Hotfix 23.0.2 + 188.8.131.52
Fixed Rollers not being affected by Limbo's Cataclysm (or Stasis) if they are already within the zone when its cast.
The Sacrifice: Update 23
Limbo's Stasis has been changed to make it more cooperative! Now, Stasis only stops time for Enemies. Limbo's Gear and all Ally Gear will continue to function. But, because complete time-halting for enemies within the Rift is akin to godly power, the duration of the ability has been shortened overall
Beasts of the Sanctuary: Hotfix 22.20.7
Fixed enemies Rift banished by Limbo able to interact with a non-Rifted Rampart.
Beasts of the Sanctuary: Hotfix 22.20.5
Fixed Kavat interaction animation sometimes being incorrect immediately after retrieving the Kavat from Stasis.
Beasts of the Sanctuary: Update 22.20.0
Fixed cases of Beam weapons not doing damage inside Limbo’s Stasis.
Shrine of the Eidolon: Update 22.17.0 + 184.108.40.206
Fixed becoming stuck in Limbo’s Rift when attempting to enter Cetus by spamming roll while transitioning from the Plains.
Fixed Limbo rolling instead of dashing after dismounting a Dargyn.
Shrine of the Eidolon: Hotfix 22.16.2
Fixed erroneous FX on Limbo’s Stasis ability.
Shrine of the Eidolon: Update 22.16.0
Fixed a loss of functionality caused by trying to simultaneously take a Companion out of Stasis and Previewing them while using a controller.
Plains of Eidolon: Update 22.10.0
Warframe Specters are now much smarter! If you don't recall, Specters are craftable gear you can equip to summon an AI companion in battle. We've done a general intelligence pass on their proficiency with Weapons, and we've also updated their power-casting logic. Virtually every power is now castable with only a few exceptions! Specters CANNOT cast the following Abilities: Vauban's Minelayer, Ivara's Zipline, Titania's Razorwing, Nekros’ Desecrate and Shadows of the Dead, Excalibur’s Exalted Blade, Valkyr’s Hysteria, Wukong’s Primal Fury, Cloud Walker, and Defy, Atlas’ Petrify and Tectonics, Limbo's entire kit (save for the damage aspect of Banish), and finally Zephyr’s Dive Bomb.
Fixed being able to ragdoll enemies affected by Limbo's Stasis.
Fixed Gunblade style weapons not playing nice with Limbo's Rift and Stasis.
Fixed Limbo's Stasis not properly pausing Zenistar VFX and duration timer.
Plains of Eidolon: Update 22.8.0 + Hotfix 220.127.116.11
Fixed Ferrox primary projectiles sometimes not appearing when in Limbo's Cataclysm and Stasis.
Plains of Eidolon: Update 22.6.0 + Hotfix 18.104.22.168
Fixed Ferrox’s projectiles not affected by Limbo’s Stasis and shooting in whatever direction the first shot was fired.
Fixed Acanthus Prime Leg Guard clipping on Limbo Vistyxio skin.
Plains of Eidolon: Hotfix 22.3.5
Fixed the Surplus Diverters Conclave Mod unintentionally applying to Limbo when entering/exiting the Rift.
Plains of Eidolon: Hotfix 22.2.5
Fixed Razorback rockets, Ogma Rocket projectiles, Mortar Bombards, and the Teralyst Wail hitting Warframes in Limbo’s Rift.
Plains of Eidolon: Update 22.1.0
Limbo Vistyxio Skin by led2012 and Hydroxate
Limbo Venari Helmet by Volkovyi and Sab531
Limbo can no longer mine while in the Rift. Rocks aren't affected by his Void Magic.
Plains of Eidolon: Hotfix 22.0.7
Fixed magnetic water in the Plains affecting Limbo while in Rift Walk.
Plains of Eidolon: Hotfix 22.0.3
Fixed the Magnetic water in the Plains affecting Limbo while in the Rift.
Plains of Eidolon: Hotfix 22.0.2
Fixed a shader issues with Limbo and Banshee.
Warframe Update 22: Plains of Eidolon
Players who have the blueprints for The Limbo Theorem, Hidden Messages, or Patient Zero will now automatically receive the quest itself upon logging in. The blueprints will be removed and if they were under construction, the resources and credits will be refunded (except for the argon crystals for The Limbo Theorem, sorry!).
Limbo's Banish duration reduced to 4 seconds in Conclave.
Fixed being unable to preview changes done to a Kubrow or Kavat after removing them from Stasis if they are part of a Loadout.
Hydroid Prime: Update 21.6.0
Fixed Limbo remaining in the Rift when switching Warframe’s in the Simulacrum Arsenal.
Chains of Harrow: Update 21.5.0
Fixed Limbo’s Catacylsm not putting Defense objectives into the rift.
Chains of Harrow: Hotfix 21.2.1
Cephalons can no longer be carried into the Rift by Limbo in Capture the Cephalon Conclave mode.
Chains of Harrow: Update 21.2.0 + 22.214.171.124
Fixed Operators being able to use Limbo's Rift portal to enter the Rift.
Chains of Harrow: Hotfix 21.1.1
Fixed certain weapons firing "out of the Rift" when Limbo's Stasis is disabled.
Chains of Harrow: Hotfix 21.0.9
Fixed the Scourge damaging or killing players when picking it up while paused in Limbo’s Rift before it hits the ground.
Update 21: Chains of Harrow
The Limbo Theorem (Jupiter-Europa Junction)
The Limbo Theorem Excavation missions will now guarantee one of the Blueprints at the end of 3 extractors as an End of Mission reward.
Tweaked Limbo’s Vasiona Skin’s tintmasks at creator’s request.
Fixed the Opticor and Ferrox not dealing any damage if it was fired inside Limbo's Stasis as per: https://forums.warframe.com/topic/791540-opticor-limbos-stasis-bugged/
Fixed Corpus Stasis Mine clipping into the floor in the Codex.
Fixed a somewhat rare case of enemy FX lingering indefinitely after death when killed in Limbo’s Rift with Stasis active.
Fixed Kavat customizations not showing up in the Stasis preview.
Oberon Prime: Hotfix 20.7.1
Fixed enemies frozen in Stasis sometimes remaining upright, misleading players into thinking they're still alive.
Octavia’s Anthem: Update 20.6.0 + 126.96.36.199
Fixed not being able to see what gender your Pet is when it’s out of Stasis.
Octavia’s Anthem: Hotfix 20.5.1
Fixed crash when a Client used Focus abilities inside of Limbo’s Cataclysm.
Octavia’s Anthem: Update 20.5.0
Limbo Vasiona Skin by Volkovyi
Fixed toxin damage hitting Limbo in the rift.
Octavia’s Anthem: Hotfix 20.4.6
Balanced the amount of the Panthera’s Alt Fire beams fired in Limbo’s Rift to match other beam weapons in an effort to reduce performance issues.
Fixed a memory leak when throwing the Javlok/Ferrox in Limbo’s Stasis.
Fixed continuous weapons (Ignis, etc) getting extreme Range when used in Limbo’s Stasis.
Fixed projectile weapons detonating prematurely in Limbo’s Stasis.
Octavia’s Anthem: Hotfix 20.4.4
Fixed Limbo’s Cataclysm FX sometimes lingering behind for Clients.
Octavia’s Anthem: Update 20.4.0
Added an extra line to Limbo's Passive description to speak to his Energy gathering in the Rift.
Adjusted the Rift weight of the Cycron beams in Limb’s Stasis to fix performance issues.
Fixed issues with building up infinite Cycron beams in the Rift with Stasis.
Fixed firing Zarr's Barrage inside Limbo’s Rift disabling Stasis.
Octavia’s Anthem: Update 20.3.0
Fixed Limbo’s Banish & Rift Surge abilities getting stuck timers if the enemy explodes itself (e.g. Volatile Runners).
Fixed beam weapons inside Stasis hitting enemies outside of Limbo’s Rift.
Octavia’s Anthem: Hotfix 20.2.4
Fixed clients not able to bring their Companions in or out of the Rift when they dash as Limbo.
Fixed Titania’s passive description appearing in Limbo’s.
Octavia’s Anthem: Hotfix 20.2.3
Cataclysm now deals different amount of damage over the time it exists: 25% Damage when bubble is full size, 100% at its smallest size.
Cataclysm damage scaling now uses average Health + Shield instead of total Health + Shield of enemies within.
Reduced the Rift Stasis weight of the Mutalist Quanta stackable projectile.
Fixed hitscan weapons like Soma Prime hitting enemies outside of the rift upon deactivation of Limbo’s Stasis.
Fixed continuous weapons (Ignis, etc) receiving extreme Range when used with Limbo’s Stasis.
Octavia's Anthem: Hotfix 20.2.2
Fixed a large amount of particles exploding when leaving Limbo’s Cataclysm.
Octavia’s Anthem: Hotfix 20.2.1
Fixed a crash related to when projectiles from certain weapons are released as Limbo's Stasis is deactivated.
Fixed projectiles from certain weapons not doing damage when they're released in Limbo’s Stasis.
Octavia’s Anthem: Update 20.2.0
Entering Limbo’s Rift now removes shields. Exiting the Rift starts the Shield recharge delay timer.
Fixed Limbo’s Rift Surge not transferring to players outside of the Rift.
Fixed Limbo’s FX lingering when attempting to fade out during Statis.
Octavia's Anthem: Hotfix 20.0.9
Fixed not being able to use Codex/Simaris Scanner on targets that are affected by Limbo's Stasis.
Fixed elemental Status FX lingering on enemies killed in Limbo’s Stasis causing performance issues.
Octavia's Anthem: Hotfix 20.0.8
In order to maintain performance we have tweaked the max number of Tonkor projectiles Limbo can create in Stasis to 25 and the max number of Staticor projectiles to 10 before Stasis becomes unstable and closes.
Octavia's Anthem: Hotfix 20.0.7
Removed 'damage' and reworded the description of Limbos Rift Surge to better describe the mechanic.
Fixed Limbo’s ‘Haven’ Banish Augment not healing allies as intended.
Fixed Limbo being able to briefly use objects while inside Cataclysm by dashing and pressing the context action.
Fixed the Caustacyst’s Corrosive acid projectiles not pausing in Limbo’s Stasis.
Fixed the Caustacyst’s Corrosive acid projectiles from Mirage’s Hall of Mirror clones not being inside Limbo’s Rift when cast and not being affected by the Rift Stasis mechanic.
Fixed the Quanta’s Alt fire producing a split second beam when used in Limbo’s Stasis.
Fixed a crash when firing the Ignis while in Limbo’s Stasis.
Fixed a script error when casting Limbo’s Banish.
Octavia's Anthem: Hotfix 20.0.6
Limbo does not receive Energy Regen while in the Rift.
Limbo’s Banish can be cast without a target.
Fixed an issue with Comba units inside Limbo's Cataclysm continuously trying to pull players out of the Rift. Fog/Sap Combas should now properly nullify abilities even if they have a different Rift status than the player. Slo/Nul Combas still need to have the same Rift status as the player to affect them
Octavia's Anthem: Hotfix 20.0.5
Fixed being unable to progress in the Limbo Theorem quest due to the wrong mission type being used (Exterminate vs. proper Excavation).
Fixed enemies rotating to face targets while under the effects of Limbo’s Stasis ability.
Octavia's Anthem: Hotfix 20.0.4
Fixed a crash related to shooting the Phage inside Limbo's Cataclysm.
Fixed a crash related to enemies dying in the Rift while in Stasis.
Octavia’s Anthem: Hotfix 20.0.2
Tweaked the max number of Pox projectiles Limbo can create in Stasis to 20 before Stasis becomes unstable and closes.
Octavia's Anthem: Update 20
Limbo is a Warframe with one of the most complicated skillsets. When his skills are mastered, he becomes an unstoppable force of Rift manipulation. While many have perfected the Limbo, there's been a general sense he needs to be revisited to make the mastering feel more rewarding.
With this Update, we have revisited Limbo. Changes to Limbo include the following:
Limbo's Cataclysm damage increased in Conclave.
Fixed Limbo’s Noble stance Bow idle using the wrong animation.
The Pacifism Defect: Hotfix 19.12.1+188.8.131.52
Fixed the Hyekka Master being able to hit Limbo in the Rift with her Ignis if there are other enemies around Limbo.
The Glast Gambit: Hotfix 19.11.1
Fixed the Limbo Aureolus Helmet not functioning properly with his animations. You wanted the hat tip you got the hat tip!
Fixed the Hydroid Rorqual Helmet and Limbo Aureolus Helmet icon displaying blurry textures.
The Glast Gambit: Update 19.10.0
Fixed Excalibur and Limbo having a duplicate skin to equip.
The Glast Gambit: Update 19.7.0
Fixed a script error when viewing 'Corpus Stasis Mine' in the Codex.
The War Within: Update 19.2.0
Tweaked the sound of all Limbo’s abilities.
Fixed many instances of electrical hazards in levels damaging Limbo while in the Rift.
The Index Preview: Hotfix #1
Fixed Limbo being able to damage enemies while remaining invincible in the Rift with the Caustacyst or the Zenistar charge attack.
The Vacuum Within: Hotfix #3
Fixed Titania gaining energy while in Limbo’s Rift and having Razorwing active.
The Silver Grove: Hotfix 3 (Nekros Prime!)
Fixed Raptor being able to damage Limbo while in the rift.
Specters of the Rail: Hotfix 8
Fixed the Stasis description implying it only applied to puppies.
Specters of the Rail: Hotfix 1
Stasis mine freeze procs will now be removed when outside of the mine radius and when the mine is destroyed.
Update: Specters of the Rail
Reduced the damage of Limbo’s Cataclysm in Conclave.
Europa Junction: The New Strange, Limbo Theorem Blueprint
Fixed an issue with Magnetize and Cataclysm not properly interacting with Nullifer bubbles.
• Fixed Banished enemies being able to hack terminals in Interception missions.
• Fixed the Hyekka Master, Crawlers, Eximus’, and Corpus Scrambus’ affecting Limbo while in the Rift.
Fixed the holster position of the Staticor and thrown sidearms for Nekros and Limbo.
Fixed the Staticor’s charged shot harming enemies while in Limbo’s Rift Walk.
Hotfix 18.5.5 + 184.108.40.206
• Fixed Limbo being hurt by environmental Lightning while in the Rift.
Update 18.5: Sands of Inaros
Limbo’s Banish will no longer be able to ragdoll or move boss-type enemies into the Rift.
Fixed hazards created by destroyed Infested Hives still hitting players in Limbo’s Rift.
Fixed Kubrow appearing as recovering in the Arsenal after rushing a Kubrow from Stasis.
Fixed some boss abilities still being able to hit Limbo when in the Rift via Rift Walk.
Hotfix 18.4.12: Saryn Prime
Infested Sorties will no longer generate Hijack Sortie Missions because their tiny baby claws are too small to reach the core.Convergence will always spawn moving towards an objective to help reduce unnecessary backtracking.Gravity has been disabled for Convergence pickups, keeping their appearance predictable..Steel Meridian’s General Sacrifice has been changed from Rhino Prime Helmet to Trinity Prime Helmet.The Rift and its interaction with hacking terminals has now been consistently applied to be not-hackable. You may have noticed the inconsistency in Rifted targets ability to interact with hacking panels. While his Rift-based skillset does offer some unique opportunities for players one major issue discussed within the community has been determining what are the 'rules' Limbo's Riftwalking follows. Keeping this in mind players can expect future updates to contain adjustments to Limbo, enemies, and interactable elements of the environment, to help make playing Limbo a more consistent experience. We will continue to monitor Limbo's unique interactive mechanic and its effect on gameplay, and will let you know should any other changes be necessary. Stay tuned for a Dev Workshop!
Hotfix 18.4.10 & Tactial Alert: Divine Will
Fixed Infested enemies still being able to use their passive auras in Limbo’s Rift.
When Limbo casts Rift Walk, it now takes your equipped Companion (Kubrow or Sentinel) in with you automatically.
Fixed Limbo being able to attack enemies with the Simulor while within the Rift.
Fixed electrified water during the second phase of the Lephantis fight damaging Limbo while in The Rift.
Fixed Limbo’s Rift visual FX that display on a target improperly displaying on a stealthed Loki.
Hotfix 18.4.1: Operation Shadow Debt.
Fixed environmental fire affecting Limbo while he (or Banished allies) are in the Rift.
Decreased the range of Limbo’s Cataclysm in Conclave.
Fixed some boss abilities ignoring Limbo’s Rift Walk as per: https://forums.warframe.com/index.php?/topic/400730-raptor-ignores-limbo-rift-state/
Hotfix 18.3.1 + 220.127.116.11
Fixed Toxic Eximus Aura’s affecting players in Limbo’s Rift.
Increased range of the following Abilities to compensate for their new soft targeting mechanics and ability to miss: Smite, Banish, Mind Control, Spores, Soul Punch, and Well of Life.
Fixed environmental lasers hitting players that are inside of Limbo’s Rift.
Fixed enemies Banished by Limbo still being able to affect other non-Banished enemies with their auras. For example, Ancient Healer Auras still affected other Infested even if the Ancient Healer was Banished.
Fixed a slight delay that would occur when waiting for the dome to close after placing a Kubrow in Stasis.
Update 18: The Second Dream
Vauban, Mirage, Nekros, and Limbo are now available for use in Conclave.
Fixed players seeing an error prompt informing them they ‘Cannot retrieve a Kubrow from Stasis while another Kubrow is active” when simply scrolling through their Stasis slots.
Fixed the Kulstar’s secondary fire hitting enemies outside of Limbo’s rift while Limbo is riftwalking.
Update 17: Echoes Of The Sentient
Fixed Limbo’s Cataclysm persisting for Clients after the effect has expired for the Host.
Fixed Limbo’s Cataclysm becoming stuck if players are downed inside the bubble.
Fixed some instances of players seeing multiple bubbles when Limbo casts Cataclysm.
Cataclysm: Cataclysmic Continuum: Duration is restored by 1s whenever an enemy is killed inside.
Fixed an issue that would occur when using Ash’s Blade Storm when inside Limbo’s Rift.
Hotfix 16.3.1 + 18.104.22.168 + Tactical Alert
Fixed Grineer Forcefields and Spy vault laser traps affecting Limbo while in Rift Walk
Update 16.3: The New Protocols
Mirage’s unique Trivelin Helmet and Limbo’s stylish Magrite Helmet will give your Warframe a new look. Both helmets are available in the Market today!
Hackable consoles can no longer be used by Limbo while in the Rift.
Hotfix 16.1.2 + Anniversary Gifts
Fixed issue that would occur when Grineer Rollers would enter Limbo’s Cataclysm.
· Fixed Limbo being able to trigger pressure plates while in the Rift.
Fixed Corpus Nullifiers being affected by Limbo’s Cataclysm.
Fixed Syandanas clipping through Trinity, Saryn, Zephyr, Frost Prime and Limbo’s clothing and armor.
Ability buffs have been added to the Squad UI! Buffs will now show to the left of your squadmates health bar. Buffs cast on your teammates will show duration timers (ie Roar, Warcry, Banish, etc).
Limbo’s Cataclysm Ability is now toggleable.
Fixed issue caused by Limbo leaving a session after casting Banish on a player, causing them to be permanently Banished as per: https://forums.warframe.com/index.php?/topic/375748-permenately-banishedby-a-limbo/
Enemies that spawn from enemies already inside of Limbo’s Rift will now also be considered within Limbo’s Rift (eg: Boilers).
Fixed newly spawned enemies being able to attack Limbo when he is in inside the Rift, but not Cataclysm.
Fixed Tar-Mutalist Moa’s goo damaging Limbo when he is in the rift.
Fixed Mesa’s Peacemaker, Nyx’s Psychic Bolts, and Limbo’s Cataclysm affecting enemies that are immune to Tenno abilities.
Fixed Infested Brood Mother Maggots not detaching from Limbo once he enters the Rift.
Fixed Mutalist Alad V’s powers affecting players in Limbo’s Rift, when Alad V is not in the Rift.
Fixed an issue where Brood Mother Maggots stayed on players that enter Limbo’s Rift.
Fixed an issue with players getting hurt by Mutalist Alad V attacks while in Limbo’s Rift.
Removed unnecessary descriptive wording from Ordis transmission in Limbo Theorem Quest.
Those under the effect of Limbo's Banish can now un-banish themselves via acrobatics: Front roll or backflip will reverse the Banish.
Fixed Limbo’s Banish ability playing the incorrect sound.
Banish / Rift Walk will no longer stack energy regeneration when used on targets in a Cataclysm bubble.
Localized the Limbo Theorem and Archwing quest summaries for Russian and Japanese.
Changed brightness in the Visual effect of Limbo’s Rift.
Fixed an issue with ‘Power in Use’ occurring on Limbo’s Banish when used on certain enemies (Grineer Rollers).
Fixed Power Cell Carrier enemies not spawning in Limbo Quest Excavation mission.
Fixed a texture flickering issue seen on Limbo's Cataclysm ability.
Fixed an issue with certain Limbo crafting components missing proper descriptors.
• Tweaked the Banish cast animation and increased casting speeds.
• Fixed an issue with Void laser traps still harming Limbo while in Rift Walk mode.
• Fixed an issue with Phorid bolts damaging Limbo whilst Rift Walking.
Limbo Changes and Fixes:
Changed the description of the Limbo Theorem quest to better indicate that Archwings are required to complete.
Fixed an issue with Limbo Profile Avatar pack’s not pointing to the correct icons.
Fixed an issue with Limbo’s animation sets both being labelled “AGILE”.
Fixed Limbo’s Banish becoming stuck as ‘Power in use”: https://forums.warframe.com/index.php?/topic/328908-power-in-use-stuck-while-using-limbo-limbo-hat-animation/
Fixed issued with the scale and position of Syandanas on Limbo.
Fixed subtitle on Ordis inbox message for Limbo Quest.
Fixed issues with Limbo's ability sounds.
Limbo, master of the Void, controls powers unlike any Warframe yet! Able to displace enemies from the battlefield into other dimensions Limbo is a master of battlefield control. Walk through the void to attack enemies that fall within your trap, or create surges through the rift plane to deal bonus damage to any trapped within. The power of the Void is in the palm of your hand, Tenno.
TEMPORAL DREG (Grineer Stasis Drone): Emits a tractor beam, slowing its target down.
New Quest added to obtain Limbo!
ARISTEAS Limbo Alt Helmet can be found in the Market today!
Fixed UI issue where additional and unfunctional Stasis Slots were appearing in player’s Genetic Foundry.
Fixed an issue with being able to scroll through the Kubrow Stasis chamber menu while in other sections if using the mousewheel.
Fixed an issue with Stasis Recovery not properly ending which should cause certain imprints to not initialize correctly.
Tweaked wording to add clarity to Stasis message for Kubrow.