The Jovian Concord: Update 25
Primary Energy color will reflect the core (brightest) area of the FX. This allows for a Cold Damage Chroma to have a pink FX, Heat Damage Chroma to have a green FX, etc.
Plains of Eidolon Remaster: Hotfix 24.8.2
Fixed Chroma’s Vex Armor not being hindered or removed by a Corpus Nullifier field.
Plains of Eidolon Remaster: Update 24.6.0
Fortuna: Hotfix 24.2.6
Fixed Chroma not playing Arch-Gun equip/charged fire animations.
Fortuna: Mesa Prime - Hotfix 24.2.2
*Chroma Prime, Gram Prime, and Rubico Prime Relics are also still out in the wild.
Fortuna: Hotfix 24.1.2 + 184.108.40.206
Updated the Chroma Morkai Skin to appear more leather-like at the creators request.
Fixed the Chroma Morkai Skin not using the correct colour channel on his tail.
Fortuna: Update 24.1.0 - TennoGen Round 14
Chroma Morkai Skin by lukinu_uEquinox Divisa Skin by HitsuSan Equinox Megaera Skin by Vulbjorn, the graphical walrusGara Zamariu Skin by led2012 and daemonstarLimbo Graxx Skin by FavenNyx Ascophillia Skin by ErneixTitania Lympharis Skin by lukinu_uZephyr Graxx Skin by Faven
Chimera: Hotfix 23.10.5
Fixed Mesa’s Shatter Shield and Chroma’s Cold Elemental Ward not damaging certain enemies.
Chimera: Update 23.10
Fixed Tennogen Skins not applying the base Chroma mesh when toggle Prime details is flagged off.
Fixed certain Syandanas clipping through Chroma’s Dynasty Skin.
Fixed shields (Sigma & Octantis, etc) equipping oddly on Chroma Prime’s arm.
Fixed various audio issues with Chroma’s Spectral Scream ability.
Mask of the Revenant: Hotfix 23.9.1
Improved visibility when aiming with the Imugi Prime Armor equipped on bulkier Warframes (Rhino, Chroma, Atlas).
Updated theme texture icons for all Warframe Skins/Helmets for Ash, Atlas, Banshee, Chroma, Ember and Equinox.
Mask of the Revenant: Chroma Prime 23.9.0 + 220.127.116.11
Mask Of The Revenant: Chroma Prime 23.9.0:
Chroma Prime, Gram Prime, and Rubico Prime Relics have replaced all exclusive locations of Limbo Prime, Destreza Prime, and Pyrana Prime Relics:
Fixed seeing 2 different Energy colors when casting Chroma’s Spectral Scream.
Fixed Warframe Abilities affecting Dargyns (Chroma’s Elemental Ward) when an ally has mounted it.
Fixed inability to see new Relics for Chroma/Rubico/Gram Prime in the Codex.
Mask of the Revenant: Update 23.7.0
Fixed Melee weapon not appearing in Chroma’s hands after casting Vex Armor.
Mask of the Revenant: Update 23.5.0
Fixed Chroma's special being interrupted by grab.
Chroma’s energy color no longer affects the damage.
The Sacrifice: Hotfix 23.0.2 + 18.104.22.168
Fixed Energy colour element not appearing when you change your Energy colour on an Excalibur equipped with the Chromatic Blade Augment.
The Sacrifice: Update 23
Fixed Chroma’s Spectral Scream not using Energy colors.
Beasts of the Sanctuary: Update 22.20.0
Fixed Razer Chroma peripheral effects not working when using a Warframe’s default Energy color.
Fixed Chroma’s Spectral Scream Energy stat on Abilities screen displaying as 0 after you've used it once.
Fixed Chroma’s Spectral Scream breaking if you run out of Energy while in Operator.
Beasts of the Sanctuary: Update 22.19.0
Chroma Thyrus Skin by StenchFury
Chroma Graxx Skin by Faven
Fixed script error when switching modes in your loadout where the Warframe in the previous mode was Chroma/Nidus/Equinox and the Warframe in the new mode is Khora.
Shrine of the Eidolon: Update 22.14.0
Fixed a script error when casting Chroma’s Spectral Scream ability.
Shrine of the Eidolon: Hotfix 22.12.5
Fixed Vex Armor HUD Buffs not being removed upon deactivation for Chromas playing as Clients.
Shrine of the Eidolon: Hotfix 22.12.4
Chroma's Vex Armor Damage Buff now works on Melee Damage.
Shrine of the Eidolon: Update 22.12.0
Reduced head bounce movement in Chroma’s sprint turns.
Chroma can no longer jump or sprint when using Spectral Scream.
Plains of Eidolon: Hotfix 22.8.3
Fixed Chroma’s Effigy Wing pelt using the default Skin when equipped with the Chroma Vojnik Skin.
Plains of Eidolon: Update 22.6.0 + Hotfix 22.214.171.124
Tuned down the bloom on the wings of the Chroma Vojnik Battle-Damaged Tennogen Skin.
Plains of Eidolon: Hotfix 22.2.5
Fixed a script error when casting Chroma’s Effigy ability.
Plains of Eidolon: Update 22.2.0
Fixed a script error when casting Chroma’s abilities.
Plains of Eidolon: Update 22.1.0
Fixed Electric Chroma’s Elemental Ward discharging too much electricity.
Hydroid Prime: Update 21.6.0
Fixed numerous Syandanas clipping through Chroma’s Effigy pelt.
Chains of Harrow: Update 21.5.0
Fixed Chroma’s Dynasty Skin blocking parts of the Esc menu.
Chains of Harrow: Update 21.2.0 + 126.96.36.199
Fixed Excalibur’s Chromatic Blade Augment not adding Elemental FX to the energy wave.
Chains of Harrow: Hotfix 21.0.9
Fixed a localized typo of Chroma in his Helmet description text.
Chains of Harrow: Hotfix 21.0.5
Added an option to disable Razer Chroma.
Chains of Harrow: Hotfix 21.0.4
Razer Chroma effects now play in the Main Menu and when Energy color is changed in the Arsenal.
Chains of Harrow: Hotfix 21.0.3
Fixed a variety of crashes and bugs when using Razer Chroma effects.
Update 21: Chains of Harrow
If you find joy in neon colors flashing to the beat of killing Grineer, plug in that Razer Chroma and enjoy the show! Please note that Razer Chroma and Warframe compatibility is a work-in-progress and more compatibility will be added as we continue to develop it.
Fixed an issue with back Sigils clipping on the Chroma Dynasty Skin.
Fixed Clients not able to see the destination circle after they or a squadmate has casted Effigy using Chroma’s Guided Effigy Augment.
Fixed various Syandana clipping issues through Chroma’s Effigy.
Fixed Chromatic Blade Augment not applying elemental FX on Exalted Blade’s projectiles.
Fixed Chroma Dynasty Skin clipping into many cloth Syandanas.
Oberon Prime: Update 20.7.0
Oberon Prime: Update 20.7.0new Augmentsexcalibur (Exalted Blade)Mag (Magnetize)Chroma (Effigy)Volt (Electric Shield)Find These New Augments As Syndicate Offerings Today!Changes:
Octavia’s Anthem: Update 20.5.0
Fixed numerous Syandanas clipping through Chroma’s Dynasty Skin.
Octavia’s Anthem: Update 20.3.0
Fixed Chroma’s Vex Armor unmodded Damage multiplier ability stat displaying 100% higher than it should've.
Fixed missing sound on Chroma’s Noble animation idle.
Octavia’s Anthem: Hotfix 20.2.3
Fixed an issue where Chroma would deal no damage with Vex Armor active. While this may sound like a simple fix, if you're a Chroma user please read on!
Solving Vex Armor actually takes as back to Chroma's beginning. On original power creation, we used some less-than-ideal calculation methods to create Scorn and Fury's effects. If you are an avid Chroma user, you probably know the power maximizing this ability brings. At some point in Chroma's future we will need to revisit and use ideal methods for his Abilities; we will inform you well in advance when Chroma is under review. As you may or may not know, Oberon is currently under review at this time!
Octavia's Anthem: Hotfix 20.2.2
Fixed Chroma's Effigy sometimes not doing anything in Captura.
Octavia’s Anthem: Update 20.2.0
Fixed Chroma’s Idle animation not breathing actual fire.
Fixed Chroma's Dynasty Skin loincloth lingering with the pelt instead of his undersuit when casting Effigy.
Fixed the Dex Nouchali Syandana clipping on Rhino and Chroma.
Fixed the Ripkas not attaching properly to Chroma’s Dynasty Skin
Octavia's Anthem: Update 20.1.0
Chroma Dynasty Glyph is also available!
Octavia's Anthem: Hotfix 20.0.9
Fixed Chroma’s Spectral Scream idle animation not playing the hunch over animation.
Octavia's Anthem: Hotfix 20.0.7
Fixed (for real this time) Chroma’s Effigy appearing as a full Chroma instead of his pelt.
Octavia’s Anthem: Hotfix 20.0.2
Fixed Chroma’s Effigy pelt displaying a full bodied Chroma.
Octavia's Anthem: Update 20
Updated the icons for the Chroma Drevni and Chroma Vojnik skins to include shots of the default Helmet (with the skin colours applied) to resolve confusion.
Chroma's Effigy damage increased for all elemental types in Conclave.
Chroma's Vex Armor duration increased in Conclave.
Fixed an issue with the Spectre versions of Mesa and Chroma seen in their respective Quests not properly holstering their weapons.
The Pacifism Defect: Hotfix 19.12.2
Fixed Equinox (and possibly Chroma) appearing to have a full grown Cyst when in reality it's not mature and ready for curing.
Banshee Prime: Hotfix 19.11.5 + 19.11.6
Fixed a hitch when casting Chroma’s Effigy if you don't have the default helmet equipped.
The Glast Gambit: Hotfix 19.10.1+188.8.131.52
For those players who did not receive the Chroma Blueprint after finishing The New Strange quest, you will now have one in your Inventory upon relogging into the game!
The Glast Gambit: Update 19.9.0
Fixed a script error with Chroma’s Effigy.
The Glast Gambit: Hotfix 19.8.1
Fixed certain enemies being accessible in the Simulacrum (Chroma, Infested Mesa, etc) and secret-Codex entries being visible for certain enemies.
The Glast Gambit: Update 19.8.0
The Credit Boost function for the Secura Lecta has changed. Before, you could get on average 11.6x Credits from kills. This chance has changed and now scales with Mastery Rank. At Mastery Rank 8, you'll get on average 2x Credits from kills. This increase continues with your Mastery Rank. At Mastery Rank 18 you'll get on average 4x Credits from kills (capped). No other changes were made regarding synergies (i.e Chroma's Effigy, etc)
The Glast Gambit: Hotfix 19.7.1
Fixed a progression stopping bug in The New Strange quest if the Chroma Chassis was received but never built before Specters of The Rail released.
The War Within: Update 19.4 + 19.4.1
Chroma Vojnik Battle-Damaged Skin by Volkovyi
The War Within: Update 19.2.0
Chroma’s Vex Armor
Update 19: The War Within
Fixed Chroma appearing to have 2 pelts when activating a Focus ability while Effigy is also active.
Recurring Dreams + Hotfix 1
Fixed Quest and key missions not giving rewards (I.e Chroma Signal Blueprint, etc.) *We're working on a script to fix players who have not received their items and are currently stuck. Our sincerest apologies.
The Index Preview: Hotfix #4
Fixed an incorrect texture on the Chroma Drevni TennoGen skin when using Effigy as per: https://forums.warframe.com/topic/709861-chroma-drevni-skin-bug/
The Index Preview: Hotfix #3
Fixed a script error with Chroma’s Spectral Scream on Dedicated Servers.
The Silver Grove: U4.2
Fixed the holster position of secondary weapons on Nekros & Chroma.
The Silver Grove
Chroma’s Spectral Scream status chance now 100% in Conclave
Updated Chroma’s tail cloth physics.
Specters of the Rail: Hotfix 2
Potential fix for a couple of progression stoppers related to the Chroma quest: https://forums.warframe.com/topic/668478-the-new-strange-quest-bugged-stuck-at-craft-systems-systems-already-crafted/
Specters of the Rail: Hotfix 1
Fixed an issue with Chroma Blueprint parts not referencing updated component terminology.
Update: Specters of the Rail
Fixed dual Secondary holsters clipping through Chroma when equipped with his Agile stance.
Possible fix for Chroma’s Effigy being invisible and dealing no damage as per: https://forums.warframe.com/topic/653506-chroma-effigy-bugged/
Update 18.13.0: TennoGen, Passives, & Reworks
• Fixed Chroma’s Effigy wings not showing up for Clients.
• Fixed not seeing squadmates using certain Warframe abilities (Sound Quake, Spectral Scream, Elemental Ward, Undertow, Absorb, Mend & Maim, and Sandstorm) when joining a mission in progress.
• Fixed the TennoGen Kaiju Chroma helmet being unsymmetrical with certain weapons and stances.
• Fixed Chroma’s Effigy not taking the proper helmet customization.
• Fixed badge placements on Excalibur, Chroma, Mirage, Saryn and Atlas.
Update 18.5: Sands of Inaros
Increased the damage and decreased the health of Chroma's Effigy in Conclave.
Fixed Chroma’s Elemental Ward not functioning when the Cold element is used.
Hotfix 18.4.1: Operation Shadow Debt.
Fixed Chroma's Vex Armor not properly functioning against high level Infested Nanite clouds.
Vex Armor and Effigy
Hotfix 18.0.6 + 184.108.40.206
Fixed Ivara’s Cloak Arrow causing permanent invisibility when used on Chroma’s Effigy.
Fixed improper player customizations appearing on Chroma’s Effigy when Chroma uses their Focus while Effigy is active.
Fixed Chroma’s Effigy not correctly targeting enemy players correctly in Conclave’s Annihilation game mode.
Update 18: The Second Dream
Removed the Radial Scream from Chroma's Effigy and reduced its channeling cost in PvP.
Fixed incorrect pricing on the Drac Chroma Helmet.
Update 17.11.0 + 220.127.116.11
Fixed Chroma’s Vex Armor giving players a 4.5x multiplier instead of a 3.5x multiplier as per: https://forums.warframe.com/index.php?/topic/559296-chromas-vex-armor-scorn-bonus-now-additive-not-multiplicative/
Fixed Chroma’s Afterburn Augment leaving lingering damage if killed while in use. 18.104.22.168
Fixed Chroma’s Vex Armor Ability actually reducing player armor rating.
Hotfix 17.10.2 + 17.10.3
Fixed a percentage error showing too many decimals in the HUD buff of Chroma’s Vex Armor as per: https://forums.warframe.com/index.php?/topic/556099-chroma-vex-armor-too-many-decimals/
Fixed a crash that would occur when viewing Chroma in the Codex.
Fixed Clients sometimes not showing the correct energy colors when using Chroma.
Fixed Chroma not showing the proper energy element while in the Arsenal or in game.
Fixed Chroma's elemental damage always being Heat regardless of colour.
Fixed Chroma not using the correct energy element in Conclave.
Fixed an error providing players with 0 energy drain when using Ember’s World on Fire or Chroma’s Effigy if they fell off the level into a pit, etc.
Fixed Chroma and Equinox's Energy colour not properly affecting states in PvP matches.
Update 17.5: The Jordas Precept. + Hotfix 17.5.1
Chroma’s Spectral Scream now drains 3 Energy.
Chroma’s Elemental Ward’s Electric elemental discharge effect is now affected by range Mods instead of strength Mods.
Chroma’s Elemental Ward Poison holster and reload speed are now affected by duration Mods instead of strength Mods.
Fixed Chroma’s Fire Elemental Ward allowing multiple heals each time they enter the aura.
Fixed Chroma not appearing in the final portion of the New Strange Quest.
Fixed an issue caused by Chroma’s Effigy scream.
Fixed an ‘Ability in Use’ error message that would appear when two Chromas with different element types use Elemental Ward near each other.
Update 17: Echoes Of The Sentient
Chroma's green energy perk now gives a buff to holster and reload speed instead of affecting Stamina.
Chroma’s Vex Armor duration increased in PvP.
Fixed the Cernos’ holster position impaling Chroma when Chroma uses Effigy.
Fixed an issue with Chroma’s Elemental Ward causing Grineer Scorch to reflect the AoE slow + Damage aura when augmented as Ice.
Fixed duplicate Syandanas appearing for Clients on Chroma’s Effigy as per: https://forums.warframe.com/index.php?/topic/479993-chromas-effigy-causing-double-ormolu-kyroptera-syandana/
Fixed Warframe armor not properly showing on Chroma when Effigy is cast followed by a cloaking ability.
Fixed Chroma’s Spectral Scream preventing players from being able to use quick melee.
Update 16.5: Tubemen Of Regor
Chroma’s Vex armour duration increased.
The Amaru Chroma Helmet and Ovis Mesa Helmet are now available in the marketplace!
Fixed Chroma’s Effigy moving when in electric water or similar environmental hazards.
Fixed secondary weapons floating away from Chroma (for real this time).
Fixed kills from Chroma’s Effigy, Nekros’ Shadows of the Dead and the Itzal Archwing’s Fighter Escort not counting towards player stats.
Fixed the Rakta Ballistica not sitting on Chroma when holstered.
Fixed Nullifier Crewmen not nullifying Chroma’s Effigy or Nekros’ Shadows of the Dead summons.
Update 16.3: The New Protocols
Made small adjustments to Chroma’s Effigy to be less intrusive.
Fixed issue where using Chroma in a Mastery Test would cause enemies to stop spawning.
Fixed error that would prevent Chroma from using powers after deactivating Effigy.
Fixed Chroma playing idle animations when using Spectral Scream as per: https://forums.warframe.com/index.php?/topic/428896-chroma-does-idle-animations-during-spectral-scream/
Fixed Chroma’s Effigy being hostile to players if spawned while Chroma is under the effects of the Radiation proc.
Update 16.1: Volt Prime
Fixed Chroma’s Vex Armor increasing for shield / health decreases caused by Elemental Ward ending as per: https://forums.warframe.com/index.php?/topic/425092-permanent-fury-on-chroma/
Fixed Chroma’s pelt not functioning properly for Clients.
Fixed Chroma’s Effigy giving players a stacking credit boost. One Effigy per Chroma.
Fixed Chroma’s Spectral Scream being affected by rift status.
Fixed Chroma’s Elemental Ward fire AoE being affected by rift status.
Fixed Chroma’s Noble animations displaying a strange hand positioning.
Fixed Chroma’s elemental Ward not properly removing ‘old’ buff when 2+ Chroma activate the ability.
· Chroma’s alt helmet will no longer appear in player inventories after completing The New Strange Quest.
· Fixed Chroma’s Spectral Scream not equipping a weapon once deactivated if the ability was used while holding a scanner.
· Fixed Chroma’s Elemental Ward buff showing as 1% off in the HUD in some instances.