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Latest Patchlogs

The Steel Path: Inaros Prime 28.2.1

Fixes

Alongside some actual Fixes, this Hotfix is to set up the arrival of the TennoLive 2020 Relay for all Tenno!

Made some micro--optimizations to rendering performance.

Made some micro-optimizations to Nidus maggots.

Fixed PC controllers not properly reflecting the active controller connections. This mostly affects systems that had virtual controllers (when using middleware to connect DualShock or other controllers without native Windows support) or controllers that were unplugged/turned off after Windows had already assigned them to a controller slot. Previously, only the controller in the first slot was able to control the game, but now the game will now update dynamically to allow the first active controller to control the game.

Fixed inability to place the first Komi stone during The Sacrifice Quest due to odd bindings.

Fixed inability to access Navigation during Vor’s Prize Quest if you went to a Relay before returning to your Orbiter to access Navigation.

Fixed a crash that could occur due to shadows with Deferred Rendering enabled.

Fixed incorrect Riven Dispositions for Panthera Prime and Karyst Prime.

They are both at the correct Riven Disposition of 0.5.

Fixed The Profit-Taker

Phase 3 Meso I1 Relic reward not being Radiant.

Fixed an issue where Defense Targets on moving platforms would not move with the platform if a Host migration occurred while it was not in the default position.

Fixed Pax Bolt/Seeker not triggering on equipped Primary Kitguns.

Fixed MOA Blast Shield Precept activating even if enemies are not in combat.

Fixed inability to Melee block with your Exalted weapon until the normal weapon's combo times out.

Fixed being able to get into a bad state if you attempt to open the pause menu after hovering over the Heavy Weapon in the Vehicle tab in the Arsenal.

Fixed cases of an inability to initiate a random Pet Incubation. As reported here.

Fixed the Avia Prime Armor Set not sitting properly on Khora’s Urushu Skin.

Fixed incorrect geometry in the Earth Grineer Forest Interception tileset.

Fixed missing collision in a Corpus Ship Spy vault tile that resulted in falling through the floor out of the level. As reported here.

Fixed inability to shoot through some laser grids in the Corpus Ship Shy vault tiles.

Fixed cases of propaganda logos being upside down in parts of the Corpus Ship tileset.

Fixes and improvements to AI pathing and objective markers in the Corpus Ice Planet tileset.

Fixed not being able to open the pause menu after setting up a trade shop in Maroo's Bazaar.

Fixed incorrect mesh on the Mimica Shawzin.

Fixed the Kuva Ayanga missing its handle animations.

Fixed Stropha Blade icon being represented as a Prime part in the Inventory.

Fixed your Warframe becoming hidden after swapping back and forth from normal Star Chart to Railjack Star Chart.

Fixed a script error that could occur when changing poses of a Khora Articula.

Fixed a script error when casting Nekros’ Shadows Of The Dead ability.

Fixed a script error when casting Atlas’ Petrify ability.

Fixed some cases of ‘START ELEVATOR’ not being translated.

Fixed Arbitration Drones spawning in the Granum Void.

Fixed Lotus VO appearing in the Deadlock Protocol Quest when it shouldn’t. 

Fixed a level error on Jupiter’s Gas City.

The Steel Path: Inaros Prime 28.2.0 + 28.2.0.1

Changes

The Steel Path: Inaros Prime 28.2.0:

Invoke the wrath of the desert sand with Inaros Prime! Inaros Prime leaves their ancient resting place to arrive with the brutal Panthera Prime, elegant Karyst Prime and much more.

Chroma Prime, Gram Prime, and Rubico Prime have entered the Vault!

With this Vaulting comes the shift of the following Syndicate Sacrifices:

If you already wield the power of these Primes or have their Relics in your Inventory, they will remain after the Vaulting.

The Trio Orbit Ephemera and Crania Ephemera have been added to Teshin’s Honors as new Steel Path rewards.

These new Ephemeras are available for a Steel Essence price respective to their prestige. The Crania Ephemera is for the truly worthy and those who have shown no fear on the Steel Path.

Ephems.mp4

Adjusted the positioning of the cloth dangles on the Khora Urushu Helmet to better match the original design.

Khora’s Whipclaw whip will now use the Khora Urushu whip design.

Fixed Venari’s tail remaining default when equipping the Maculatia Venari Skin in the Arsenal.

Made a micro-optimization to a core math routine.

Made some micro-optimizations to rendering performance.

Increased the size of the Shedu explosion FX to better visually represent its radius.

Fixes

Fixed not retaining Kuva Lich mission progress if you Parazon stabbed your Lich during a connection loss. 

Fixed many Junction Specters having Health/Shield/Armour overrides, which gave them dramatically lower Health (eg: This changes Mag Specter's base Health from 75->1800). They should now match the listed values in the Codex.

Fixed Heavy Weapons not having correct animations when sliding and firing.

Fixed an issue with protective measures in The Steel Path mode being unoptimized (any accounts impacted have been cleared for Trading).

Fixed a bug that could cause broken Hijack HUD elements when joining a mission in progress on a slow network.

Fixed a bug that could cause broken Fomorian Assault HUD elements when joining a mission in progress on a slow network.

Fixed hearing Client Wukong Iron Staff FX sounds when the Wukong is far enough that you shouldn't hear it.

Fixed a script error when spawning a Specter.

Fixed Meso K3 Uncommon tier rewarding ‘Wukong Prime Chassis’ instead of the intentional ‘Wukong Prime Chassis Blueprint’.

Fixed a crash that could occur for the new Host of an Archwing mission due to prior Host migration if they had the Dark Split-Sword equipped.

Fixed up numerous crashes that could occur when joining a Hive mission in progress.

Fixed the Inaros Prime Accessories tile description on hover in the Market including Platinum. 

This is description text from the Console localization, as they have a separate Accessories bundle. 

Fixed script errors when joining-in-progress on a Hive Sabotage mission.

The Steel Path: Hotfix 28.1.1

Changes

The Steel Path: Hotfix 28.1.1:

The Steel Path toggle in the Navigation screen will now pulse to draw attention for those who question how to access The Steel Path after talking to Teshin. Completing 1 Steel Path mission will disable the pulse. 

Fixes towards a crash that could occur in The Steel Path Plains Bounty.

Fixed Air Support Charges and Archgun Deployer not maintaining their normal Cooldown timers.

By default when in the Orbiter, Khora Urushu Skin will always have the spikes visible for maximum fashion!

Added more tail spikes on the Maculatia Venari Skin. Cause who doesn’t love more spikes!

Added enhanced detail and grime to the glass textures throughout the Khora Urushu Skin.

Fixed missing custom Whip mesh for Khora Urushu as seen here. Khora’s whip will automatically reflect this Urushu design when the Urushu Skin is equipped.

Fixed Maculatia Venari Skin spikes not being updated when switching postures.

Fixed Khora’s neck and head merging into one (also visible with her Urushu Skin).

Disarming abilities no longer affect pilotable Dargyns to prevent accidental disarm usage that removes weapon capability.

Fixes

Fixed inability to use Railjack Battle Avionics when using a controller. The following has been reverted in order to fix:

Fixed right-D-pad equipping Omni-tool (or doing nothing in regular Archwing missions) instead of cycling to the next Warframe/Archwing ability.

Fixes towards Omni-tool binding sometimes not working correctly when using a controller.

Fixed the Railjack HUD sometimes showing "<SECONDARY_FIRE>" on the bottom-left instead of the button that Ordnance is bound to.

Fixed an issue reported here where the binding for equipping the Omni-tool was missing when playing with a controller if you had customized your bindings prior to the release of Railjack. Players on PC may have to manually restore the bindings.

Fixed simultaneously pressing ESC+Interact action allowing you to Decorate the Railjack.

The Steel Path: Update 28.1.0

Additions

Nightwave Glassmaker Episode 3 is going live shortly! We'll update this thread when it goes live. What games does the Glassmaker have in store for you?

Changes

The Steel Path: Update 28.1.0:

By accessing the Steel Path Honors, you can exchange your Steel Essence for the following rewards:

THE BISHAMO ARMOR SET: Uphold the elite warrior tradition of Teshin and the Dax in the Bishamo Armor Set. This Orokin-designed collection includes a Helmet, Cuirass, Pauldrons, Greaves, and apparel. Earn the Blueprints by trading Steel Essence from The Steel Path Honors.

Kuva x 10,000

Random Relic Pack (3 Random Relics) 

Stance Forma Blueprint

this Forma type was introduced in Operation: Scarlet Spear. In the interest of having it more widely available, we are adding it to the Steel Path! This Forma allows for an added touch of flexibility in Melee weapons for those who seek it out!

Ash Bladestorm

Atlas Landslide

Baruuk Serene Storm

Excalibur Exalted Blade

Gara Shattered Lash

Khora Whipclaw

Valkyr Talons

Wukong Iron Staff

The full breakdown can be read here.

Golden Hand Shrines will no longer be accessible in Invasion missions if you don’t side with the Corpus.

This also fixes Golden Hand Shrines consuming a Granum Crown but not opening the Granum Void if you were sided with a Faction other than Corpus.

NPC’s spawned within or brought into Granum Void (Beacon summoned Assassins, Rescue Targets, etc) will now be teleported back to the Corpus Ship alongside you when the timer expires.

This also fixes NPCs spawned in Granum Void resulting in a teleportation ping-pong between the Corpus Ship and Granum Void upon the Granum Void timer running out.

A Revive Tower will now be spawned beside the Golden Hand Shrine if a player goes down within the Granum Void in a Corpus Ship Arbitration mission.

This fixes missing Revive Towers upon exiting the Granum Void and Resurgence Tokens still spawning, resulting in imposing the stacking Resurgence Burden debuff for the rest of the mission unless the "lost" player leaves.

Fixed ability to go over the Void Traces cap from Granum Void rewards.

To help prevent accidental Kuva Lich generation from quick tapping the Mercy action, you must now ‘Hold X’ to perform a Mercy on a Kuva Larvling.

Added a strength slider to the Color Blind Compensation filters.

The Relay ‘CONCLAVE’ Fast Travel option has been changed to say ‘TESHIN’ as this option now serves a new role with The Steel Path. This will also now place you in front of the Conclave station instead of in the Conclave screen.

Beacons are now disabled in Junctions.

This is a solo fight to show off those skills! 

The Star Chart Quest FX indicator will now still appear when you are zoomed out. 

Visibility improvements towards the Jackal’s stomp ability FX.

Removed the ability to open up the main menu with a controller when using Navigation or browsing Ayatan Treasures (could result in a loss of functionality).

Made manually-triggered Cache Optimize passes run before downloading new content so if you're low on space you can try to reclaim space first.

Improved handling of certain types of network problems when getting content updates.

Made systemic micro-optimizations to the script system.

Made several micro-optimizations to the log subsystem.

Made systemic optimizations to game startup time.

Made a micro-optimization to in-game stats rendering.

Made some micro-optimizations to rendering performance.

Fixed error handling for MSI builds so that failure is detected sooner.

Potential fix for Warframe disconnecting on the loading screen on Intel HD3000 cards.

Fixes

Fixed Maxima and Hull Weave Avionics missing from respective Earth Proxima and Veil Proxima enemies.

Fixed the Archwing Slingshot breaking after the first use if it was used to board a Crewship.

Fixed spawning thousands of meters away from your Railjack if you Transfer back into your Warframe after launching a Railjack mission as the Operator.

Fixed getting stuck in Orbiter/Railjack walls when entering the Arsenal as the Operator.

Fixed viewing Railjack Components/Armaments and switching tabs after making a selection not properly deselecting the selected item, resulting in the Valence Fusion and Scrap buttons disappearing.

Fixed the Avionics screen showing the incorrect callout for "remove" when using a controller. 

Fixed right-D-pad equipping Omni-tool (or doing nothing in regular Archwing missions) instead of cycling to the next Warframe/Archwing ability.

Fixed not receiving progress for the ‘Ascendant’ Nightwave Act upon completing the Agility Test on Lua.

Fixed not being able to complete ‘Just Visiting’ Nightwave Act by visiting a Featured Dojo higher than Ghost.

Fixed Clients becoming stuck riding the Ropalolyst if two Client players attempt to ride it simultaneously.

Potential fix towards the Host being able to interrupt a Client mounting the Ropalolyst, resulting in a crash.

Fixed players not animating properly when landing on the central platform after crashing the Ropalolyst into one of the towers.

Fixed the Ropalolyst cutscene intro not playing for Clients.

Fixed Client players teleporting forward in the Ropalolyst cutscene.

Fixes towards misaligned mounting animations when rolling before mounting the Ropalolyst. 

Fixed a script error that resulted in infinitely falling/respawning when falling into a teleport volume as the Operator during the Ropalolyst fight.

Fixed potential script errors caused by using the central laser in the Ropaloylst fight.

Fixed Protea losing her Temporal Anchor actions during rewind if during the ability she walked through Volt’s Electric Shield. 

Fixed Protea's Blaze Artillery not targeting enemies in Mag's Magnetize bubble if Mag is Modded to have a high Power Strength.

Fixed a script error that could occur if a Protea died or left the squad with a Grenade Fan active on an ally.

Fixed a crash upon viewing Vay Hek’s Codex entry. Did you really believe it would be this easy?!

Fixed some rare Host migration issues where you would sometimes after migration join a session you didn't expect (hosted by someone who used to be connected to your host, but has left long time ago... mostly possible in Open Zone missions).

Fixed broken Defense objectives in Corpus Ship missions after a Treasurer spawns and the squad migrates.

Fixed Vomvalysts appearing to move slower than usual.

Fixed Ivara’s Artemis Bow sometimes firing the previously selected Quiver type instead of the one currently selected.  

Fixed Octavia’s Resonator spamming 0 Damage numbers in between doing charm Damage.

Fixed Enemies that are converted by Revenant's Enthrall energy pillar not appearing to have the Enthralled visuals around their head despite being friendly/affected.

Fixed a few more cases where Titania could clip through the floor in Razorwing.

Fixed the ‘Relentless Combination’ Mod not building Melee Combo from Slash Status Effects.

Fixed Pax Seeker and Pax Bolt being able to be activated by weapons/abilities other than the Kitgun it's installed on (sometimes resulting in a script error).

Fixed Kuva Guardians remaining vulnerable and not firing their Twin Roggas after picking up their Kesheg.

Fixed Fishing Bait not functioning in some Orb Vallis caves.

Fixed Pets facing backwards when interacting with the Incubator.

Fixed Pets using the wrong skeleton and appearing mutated when swapping to a loadout of a different Pet (Kubrow vs Kavat) before claiming your Incubated Pet when using a controller.

Fixed being able to interact with Pets that haven't yet been named/claimed which could cause a functionality loss.

Fixed flickering/invisible issues with Pets when accessing an Arsenal outside the Orbiter (Cetus, Captura, etc).

Fixed Incubated/unnamed Pets showing up in your Inventory as an unnamed level 0 Kubrow.

Fixed Excavation Rewards not displaying in the ‘Mission Progress’ screen.

Fixed enemies in the Corpus Ship Defense tileset sometimes getting stuck on door frames.

Fixed enemies sometimes not responding properly due to a visual block by pickups.

Fixed flinging yourself halfway across an Open Zone (Plains/Vallis) by using a Melee Heavy Slam Attack on an elevated surface.

Fixed cases of using a Grustrag Three Beacon to escape a mission prematurely and it counting towards Star Chart progression.

Fixed ability to teleport to old Operator positions when exiting Transference and using the /unstuck command.

Fixed the 30 second warning Transmission from the Lotus not playing in Arbitration Survival missions.

Fixed Orbiter ‘Scene’ Decorations reverting after logging out/back in. As reported here.

Fixed not being able to see unowned Bundle-only fur patterns for Kubrows/Kavats in the Arsenal item grid when selecting a pattern.

Fixed a potential issue with the latest Windows 10 update that may cause incorrect audio panning (resulting in sounds being perceived as coming from the left when they should be on the right).

Fixed the Star Chart UI breaking when selecting an Invasion mission from the WSW with the Railjack Star Chart open.

Fixed setting the ‘Master Volume’ slider between 1-4 resulting in no volume.

Fixed the Prisma Lotus Sigil not having its two-toned style.

Fixed the Vetala Armor not attaching properly to the Trinity Strega Skin.

Fixed Platinum Coupon UI text overlapping.

Fixed Valkyr's Bastet Helmet to make certain metal areas the proper untintable dark that matches the rest of the Helmet. It still won't be tintable but it should now match the correct color channel. As reported here.

Fixed the Decoration Mode ‘AIM TO MOVE’ text string not being properly localized in the German game client.

Fixed movement sound looping for Titania Prime.

Fixed some audio timing issues with Liset fly-in cinematics.

Fixed seeing "previous kick still in progress" for Clan or Alliance Chat moderation.

Fixed a script error when your Sentinel attempts to Revive you. 

Fixed a script error that could occur if a Kuva Guardian leapt at a target that died (or toggled back to Warframe) while in mid-air.

Fixed a script error when casting Saryn’s Toxic Lash ability.

Fixed a script error related to hacking an Eidolon Lure.

Fixed a script error when Vay Hek attempts to zap you.

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